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When user is equipped with a Lance, damage +5 during battle Select the “Swap” command to swap places with an adjacent ally on the map Hit rate and Avoid +50 when the enemy is equipped with a Lance When user triggers the battle, Luck% chance of receiving a Katana, Naginata, Club, Yumi or Shuriken if the user defeats the enemy When an adjacent enemy triggers the battle and inflicts damage, the enemy receives the same damage When user triggers the battle, Critical rate +20 Select the “Shove” command to push an adjacent ally 1 tile When user is equipped with a Sword, damage +5 during battleĭuring battles, damage +10, damage received +10 Skill x 0.5% chance of triggering 5 consecutive hits with half damage The costs listed are the base values the actual costs can be significantly higher, depending on various factors.Īllies adjacent to the user have a Luck x 0.5% chance of receiving half damage from enemy attacksĪt the start of battle, when the user has under half HP, they attack first.It is possible to acquire Hoshidan classes in the Nohr campaign and vice versa.Purchasing Skills: You can buy skills from guest characters (after a Castle battle or from your Logbook) and teach them to the same character in your party. For example, if a character Levels Up as a Swordmaster, they will gain Samurai skills if they didn’t already have them. This even extends to skills from the base version of the character’s current class, if they are promoted.

Unlike in Awakening, so long as the character’s Level is equal to or higher than the Level required for the skill, they will learn that skill when they next Level Up (but only one skill per Level Up, with priority to the earlier skill). Characters automatically learn new skills as they Level Up in a class.
